This is my 2D Shooter Project. This project captures my journey learning game development. As I progress in this journey and I gain more understanding in the different areas of development better games will be produced.

Modifications:

  1. Changed the background of the Game
  2. Changed the music, the main menu and each level has separate music.
  3. Removed mouse based movement.
  4. Slowed Player shooting speed.
  5. Added Instructions.
  6. Changed Sprites such as:
  • Player Animations
  • Enemy Animations
  • Death Animations for Player & Enemy
  • Shooting Animation for Player
  • Player Projectile

Bugs & Glitches:

  1. Diagonal Shooter Animations Are not synced with the shooting of the projectiles.
  2. The enemy death animation's last frame has a delay before leaving the screen.
  3. Player death animation spawns in the center sometimes.
  4. Player death animation has a significantly reduced scale size.
  5. Upon contact of enemy projectile the player will spawn in an area separate from the initial contact but the death animation may play in the area of initial contact.

     NB: To my current knowledge in game design I am unable to fix these glitches. The grind never stops, one day I will be able to fix these problems.

Credits:

Music-{

(Main Menu) https://ansimuz.itch.io/ underwater cave loop

(Level 1) Zef Parisoto Blue Royalty free Gaming Music

(Level 2) Zef Parisoto Sea Royalty Free Gaming Music

(Level 3) Ross Bugden Epic Pirate Music 

}

Sprites{

Jellyfish- https://elthen.itch.io/

Lightning- Me

Octopus- https://elthen.itch.io/

Crab- https://elthen.itch.io/

Background- https://ansimuz.itch.io/

Enemy Death Effect- https://ansimuz.itch.io/

}

Created by Ryan Ebanks

StatusReleased
PlatformsHTML5, Windows
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorWomboWeez
GenreAction
Made withUnity

Download

Download
Jelly Warefare 2D Shooter Windows.zip 34 MB

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